consider this: A Dummy Post

There is no question that Disneyland had a huge impact on the world of entertainment. From its inception, the Hollywood studios and amusement park owners simply did not understand Walt Disney’s concept of a theme park and collectively decided it would be a failure!  Based more on the feel of Denmark’s Tivoli Gardens, Disneyland felt more like the idealized vision of the perfect village filled with magical fantasies.  It also became the model for some of the suburban areas that came after. Of course, the fabulous fireworks in a wide array of  vibrant colors always capped the end of the day.
Toys and games were becoming more “intelligent”– more like creative exercises.  Ray and Charles Eames’ impact was felt in this arena as well as they often designed toys as part of their research in working on new furniture and films.  Called simply “The Toy,” brightly colored panels were linked together using wooden rods for creating three-dimensional forms.  There was a smaller model called the “Little Toy”. One of the most interesting and innovative products was called “The House of Cards” consisting of a set of 54 illustrated cards with six slits cut into them.  Participants could assemble the cards into limitless and imaginative architectural combinations. Patterns on the cards included colorfully dressed Kabuki dancers, varieties of spools, a nautilus shell or repeated geometric shapes.  It was a huge commercial success.And although not a toy, the “hang-it-all” was a wire rack trimmed with various colored balls to entice children into hanging up their belongings.  This same wire system eventually went into the development of Eames’ wire chair.

There is no question that Disneyland had a huge impact on the world of entertainment.From its inception, the Hollywood studios and amusement park owners simply did not understand Walt Disney’s concept of a theme park and collectively decided it would be a failure!  Based more on the feel of Denmark’s Tivoli Gardens, Disneyland felt more like the idealized vision of the perfect village filled with magical fantasies.  It also became the model for some of the suburban areas that came after. Of course, the fabulous fireworks in a wide array of  vibrant colors always capped the end of the day.
Toys and games were becoming more “intelligent”– more like creative exercises.  Ray and Charles Eames’ impact was felt in this arena as well as they often designed toys as part of their research in working on new furniture and films.  Called simply “The Toy,” brightly colored panels were linked together using wooden rods for creating three-dimensional forms.  There was a smaller model called the “Little Toy”.
One of the most interesting and innovative products was called “The House of Cards” consisting of a set of 54 illustrated cards with six slits cut into them.  Participants could assemble the cards into limitless and imaginative architectural combinations. Patterns on the cards included colorfully dressed Kabuki dancers, varieties of spools, a nautilus shell or repeated geometric shapes.  It was a huge commercial success.And although not a toy, the “hang-it-all” was a wire rack trimmed with various colored balls to entice children into hanging up their belongings.  This same wire system eventually went into the development of Eames’ wire chair.

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